說明
老鼠走迷宮是遞迴求解的基本題型,我們在二維陣列中使用2表示迷宮牆壁,使用1來表示老鼠的行走路徑,試以程式求出由入口至出口的路徑。
解法
老鼠的走法有上、左、下、右四個方向,在每前進一格之後就選一個方向前進,無法前進時退回選擇下一個可前進方向,如此在陣列中依序測試四個方向,直到走到出口為止,這是遞迴的基本題,請直接看程式應就可以理解。
演算法
Procedure GO(maze[]) [ VISIT(maze, STARTI, STARTJ); ] Procedure VISIT(maze[], i, j) [ maze[i][j] = 1;
IF(i == ENDI AND j == ENDJ) success = TRUE;
IF(success != TRUE AND maze[i][j+1] == 0) VISIT(maze, i, j+1); IF(success != TRUE AND maze[i+1][j] == 0) VISIT(maze, i+1, j); IF(success != TRUE AND maze[i][j-1] == 0) VISIT(maze, i, j-1); if(success != TRUE AND maze[i-1][j] == 0) VISIT(maze, i-1, j);
IF(success != TRUE) maze[i][j] = 0; ]
實作
#include <stdio.h> #include <stdlib.h>
int visit(int, int);
int maze[7][7] = {{2, 2, 2, 2, 2, 2, 2}, {2, 0, 0, 0, 0, 0, 2}, {2, 0, 2, 0, 2, 0, 2}, {2, 0, 0, 2, 0, 2, 2}, {2, 2, 0, 2, 0, 2, 2}, {2, 0, 0, 0, 0, 0, 2}, {2, 2, 2, 2, 2, 2, 2}};
int startI = 1, startJ = 1; // 入口 int endI = 5, endJ = 5; // 出口 int success = 0;
int main(void) { int i, j;
printf("顯示迷宮:\n"); for(i = 0; i < 7; i++) { for(j = 0; j < 7; j++) if(maze[i][j] == 2) printf("█"); else printf(" "); printf("\n"); }
if(visit(startI, startJ) == 0) printf("\n沒有找到出口!\n"); else { printf("\n顯示路徑:\n"); for(i = 0; i < 7; i++) { for(j = 0; j < 7; j++) { if(maze[i][j] == 2) printf("█"); else if(maze[i][j] == 1) printf("◇"); else printf(" "); } printf("\n"); } }
return 0; }
int visit(int i, int j) { maze[i][j] = 1;
if(i == endI && j == endJ) success = 1;
if(success != 1 && maze[i][j+1] == 0) visit(i, j+1); if(success != 1 && maze[i+1][j] == 0) visit(i+1, j); if(success != 1 && maze[i][j-1] == 0) visit(i, j-1); if(success != 1 && maze[i-1][j] == 0) visit(i-1, j);
if(success != 1) maze[i][j] = 0; return success; }
public class Mouse { private int startI, startJ; // 入口 private int endI, endJ; // 出口 private boolean success = false; public static void main(String[] args) { int[][] maze = {{2, 2, 2, 2, 2, 2, 2}, {2, 0, 0, 0, 0, 0, 2}, {2, 0, 2, 0, 2, 0, 2}, {2, 0, 0, 2, 0, 2, 2}, {2, 2, 0, 2, 0, 2, 2}, {2, 0, 0, 0, 0, 0, 2}, {2, 2, 2, 2, 2, 2, 2}}; System.out.println("顯示迷宮:"); for(int i = 0; i < maze.length; i++) { for(int j = 0; j < maze[0].length; j++) if(maze[i][j] == 2) System.out.print("█"); else System.out.print(" "); System.out.println(); }
Mouse mouse = new Mouse(); mouse.setStart(1, 1); mouse.setEnd(5, 5); if(!mouse.go(maze)) { System.out.println("\n沒有找到出口!"); } else { System.out.println("\n找到出口!"); for(int i = 0; i < maze.length; i++) { for(int j = 0; j < maze[0].length; j++) { if(maze[i][j] == 2) System.out.print("█"); else if(maze[i][j] == 1) System.out.print("◇"); else System.out.print(" "); } System.out.println(); } } } public void setStart(int i, int j) { this.startI = i; this.startJ = j; } public void setEnd(int i, int j) { this.endI = i; this.endJ = j; } public boolean go(int[][] maze) { return visit(maze, startI, startJ); } private boolean visit(int[][] maze, int i, int j) { maze[i][j] = 1;
if(i == endI && j == endJ) success = true;
if(!success && maze[i][j+1] == 0) visit(maze, i, j+1); if(!success && maze[i+1][j] == 0) visit(maze, i+1, j); if(!success && maze[i][j-1] == 0) visit(maze, i, j-1); if(!success && maze[i-1][j] == 0) visit(maze, i-1, j);
if(!success) maze[i][j] = 0; return success; } }
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