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§A¥¿¦b³]p¤@Ó¹CÀ¸¡AùØÀY¦³¼C¤h¡G public class SwordsMan {
private String name; private int level; private int blood; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } public void fight() { System.out.println("´§¼C"); } } ¤]¦³Å]ªk®v¡G public class Magician {
private String name; private int level; private int blood; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } public void fight() { System.out.println("§ðÀ»Å]ªk"); } public void cure() { System.out.println("ªvÀøÅ]ªk"); } } ÅãµM¦a¡AùØÀY¦³³\¦hµ{¦¡½X«½Æ¤F¡A¦Ò¼{¼C¤h»PÅ]ªk®v³£¬O¤@ºØ¨¤¦â¡]Sprite¡^¡A§A¥i¥H³]p¤@Ó¤÷Ãþ§OSprite¡G public class Sprite {
private String name; private int level; private int blood; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } } µM«áÅý¼C¤hÄ~©Ó¨¤¦â¡G public class SwordsMan extends Sprite {
public void fight() { System.out.println("´§¼C"); } } Å]ªk®v¤]Ä~©Ó¨¤¦â¡G public class Magician extends Sprite {
public void fight() { System.out.println("§ðÀ»Å]ªk"); } public void cure() { System.out.println("ªvÀøÅ]ªk"); } } ³o»ò¤@¨Ó¡A«½Æªºµ{¦¡½X¤F¥i¥H¦b¤÷Ãþ§O¤¤ºûÅ@¡A¤£¹L§Aµo²{¡AÁÙ¦³Ófight()¤èªkÁöµM¥»Å餺®e©w¸q¤£¦P¡A¦ý¤èªkñ¸p½T¹ê«½Æ©w¸q¤F¡A³o¤èªkñ¸p©w¸qÀ³¸Ó©ñ¨ì¤÷Ãþ§O¡A©ó¬O§A¥i¥H§ï³o»ò¼¶¼gSprite¡G public class Sprite {
private String name; private int level; private int blood; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } public void fight() { } } fight()¤°»ò³£¤£§@¡A¥»Å鬰ªÅ¡A¥u¬O¬°¤F©w¸q¤èªkñ¸p¡A³o¼Ë¦n¹³©Ç©Çªº¡A§YµM¤£©w¸q¥»Åé¡A¨º¤£¦p©w¸q¬°©â¶H¤èªk§a¡I³o¼Ë¥i¥H¤£¼g¨º©_©ÇªºªÅ¥»Åé¡G public abstract class Sprite {
private String name; private int level; private int blood; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } public int getBlood() { return blood; } public void setBlood(int blood) { this.blood = blood; } public abstract void fight(); } ¦]¬°Ãþ§O¦³©â¶H¤èªk¡A©Ò¥HÃþ§O¥»¨¥çn¬°©â¶HÃþ§O¡A³o»ò¤@¨Ó¡A°£¤F¤£¥Î¼g¨ºªÅ¥»Å餧¥~¡A¤lÃþ§O¤]´N¤@©w±o«·s©w¸qfight()¤èªk¡AÁÙ¤£¥Î¾á¤ß¥´¦¨¤Ffi9ht()¡C ¥H¤W¬OÄ~©Óªº³Ì°ò¥»À³¥Î¡A¨º»ò·Q·Q¡A§AÄ~©Ó¤F¤°»ò¡H¤÷Ãþ§Oªºµ{¦¡½X©w¸q¡H¥u¹ï¤F¤@³¡¥÷¡I SwordsMan»PMagician¤£¶ÈÄ~©Ó¤FSprite¤¤ªºµ{¦¡½X©w¸q¡A¨ä¹ê¡AÁÙÄ~©Ó¤F¬O¤@ºØªºÃö«Y¡A¼C¤h¬O¤@ºØ¨¤¦â¡AÅ]ªk®v¤]¬O¤@ºØ¨¤¦â¡A¤]´N¬O»¡¡AÄ~©Ó¤£³æ¥u¬OÄ~©Ó¤÷Ãþ§Oªºµ{¦¡©w¸q¡AÁÙÄ~©Ó¤FºØÃþ¡C ½ÐÄ~Äò¬Ý ³o¬OþºØªF¦è¡H |